Model importer using SharpGLTF for OpenTK
Model importer using SharpGLTF for OpenTK Hey! This blog would be how I implemented a model importer using SharpGLTF that imports .glb as raw data that we can then render using OpenTK. I tried to find a beginner guide on this but there isn’t a lot of stuff available apart from the examples (which to be honest proved to be of no use for me) The game engine I’ve been working on does not have multiple features so we will only be going over the top. ...